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August 2020 Newsletter for the BGDG of Utah

Posted on August 1, 2020 by Dustin Dowdle

Guild Update COVID and Guild Playtest MeetingsCurrently we are allowing playtest facilitators for each location to determine if meetings will be held, as long as…

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July 2020 Newsletter for the BGDG of Utah

Posted on July 4, 2020July 7, 2020 by Dustin Dowdle

Guild Update COVID and Guild Playtest MeetingsEDIT: Currently we are allowing playtest facilitators for each location to determine if meetings will be held, as long…

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June 2020 Newsletter for the BGDG of Utah

Posted on June 8, 2020June 9, 2020 by Dustin Dowdle

Guild Update COVID and Guild Playtest MeetingsWe are not currently facilitating in-person playtest meetings. Updates on the status of these meetings will be announced vie…

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#1: Lens of Emotion

Posted on April 27, 2020 by Dustin Dowdle

To make sure the emotions you create are the right ones, ask yourself these questions:  -What emotions would I like my player to experience? Why?-What…

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Scoundrels: Design Diary

Posted on March 27, 2020 by Dustin Dowdle

June 2016: An Old Game Idea for a New Game! I didn’t know anything about game design and honestly I hadn’t played many “gamer’s games”…

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What I learned at SaltCON about Game Design

Posted on March 10, 2020March 11, 2020 by Dustin Dowdle

I recently attended SaltCON, Utah’s largest board game convention. I wanted to share some of my experiences and highlight the lessons I learned from attending…

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Announcing ProtoCON 2020

Posted on November 1, 2019 by Skye Larsen

After seeing the success of prototype-focused conventions like Protospiel and Unpub, a few designers from the Board Game Designers Guild wanted to bring a similar…

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