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Author: Dustin Dowdle

Dustin is the Clinical Director for a residential treatment facility but doubles as an indie game designer in his spare time with his design studio Odd Fox Games. Dustin is also a member of the Board Game Designer's Guild of Utah, and a collaborator for both ProtoCON Utah, a board game prototyping convention in Salt Lake City and Protosynthesis, a virtual board game event. Dustin is also a co-host on The Board Game Workshop podcast. Dustin has also had the honor of being selected twice as a finalist for the Ion Award for two of his designs.
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October 2020 Newsletter for the BGDG of Utah

Posted on October 5, 2020October 5, 2020 by Dustin Dowdle

Guild Update COVID and Guild Playtest MeetingsCurrently we are allowing playtest facilitators for each location to determine if meetings will be held, as long as…

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September 2020 Newsletter for the BGDG of Utah

Posted on September 2, 2020September 3, 2020 by Dustin Dowdle

Guild Update COVID and Guild Playtest MeetingsCurrently we are allowing playtest facilitators for each location to determine if meetings will be held, as long as…

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August 2020 Newsletter for the BGDG of Utah

Posted on August 1, 2020 by Dustin Dowdle

Guild Update COVID and Guild Playtest MeetingsCurrently we are allowing playtest facilitators for each location to determine if meetings will be held, as long as…

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July 2020 Newsletter for the BGDG of Utah

Posted on July 4, 2020July 7, 2020 by Dustin Dowdle

Guild Update COVID and Guild Playtest MeetingsEDIT: Currently we are allowing playtest facilitators for each location to determine if meetings will be held, as long…

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June 2020 Newsletter for the BGDG of Utah

Posted on June 8, 2020June 9, 2020 by Dustin Dowdle

Guild Update COVID and Guild Playtest MeetingsWe are not currently facilitating in-person playtest meetings. Updates on the status of these meetings will be announced vie…

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#1: Lens of Emotion

Posted on April 27, 2020 by Dustin Dowdle

To make sure the emotions you create are the right ones, ask yourself these questions:  -What emotions would I like my player to experience? Why?-What…

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Scoundrels: Design Diary

Posted on March 27, 2020 by Dustin Dowdle

June 2016: An Old Game Idea for a New Game! I didn’t know anything about game design and honestly I hadn’t played many “gamer’s games”…

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What I learned at SaltCON about Game Design

Posted on March 10, 2020March 11, 2020 by Dustin Dowdle

I recently attended SaltCON, Utah’s largest board game convention. I wanted to share some of my experiences and highlight the lessons I learned from attending…

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Recent Posts

  • February 2023 Newsletter for the BGDG of Utah
  • January 2023 Newsletter for the BGDG of Utah
  • ProtoCON Online, January 21, 2023
  • May 2022 Newsletter for the BGDG of Utah
  • March 2022 Newsletter for the BGDG of Utah

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